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EUGENE PARK

TECHNICAL ARTIST

ABOUT ME :)

I'm a technical artist with five years of professional experience across various disciplines, based in good ol’ Wellington, Aotearoa.

My main focus is in Unreal Engine, but I’m also pretty nifty with various 3D software and programming languages, so I’m able to find my footing around new software easily. I can create quick prototypes and thrive off diving into complex, technical problems to find efficient solutions. My passion lies in exploring different mediums for visual narratives, so I interlace my love for art with my more technical skills to breathe ideas into life.

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EDUCATION

Victoria University of Wellington, New Zealand

  • Conjoint Degree (2017 - 2020)

    • Bachelor of Science in Computer Graphics

    • Bachelor of Design Innovation in Media Design

  • Achievements:​

    • Gibson Group Award for Innovation and Excellence within Media Design (2020)​

SKILLS

  • Unreal Engine 5 (Proficient)

  • PyQt5 (Proficient)

  • Python (Proficient)
     

  • C++ (Familiar)

  • Unity (Familiar)

  • Blender (Familiar)

  • Maya (Familiar)

  • ZBrush (Familiar)

  • Unity (Familiar)

  • Adobe Creative Suite (Familiar)

  • Perforce

  • Git

  • Korean

  • Knowing good lunch spots

INTERESTS

  • Digital Art

  • Video Games

  • Animated Shows

  • Reading

  • Static Trapeze

  • Yoga

Contact

(੭*ˊᵕˋ)੭♡*:・.★

GOT ANY QUESTIONS? SEND 'EM OVER!

Cheers!

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