EUGENE PARK
DEVELOPER
ABOUT ME :)
I’m an experienced game developer and junior technical artist with three years of professional experience, based in good ol’ Wellington, Aotearoa.
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My main focus is in Unreal Engine, but I’m also pretty nifty with various 3D software and programming languages, so I’m able to find my footing around new software easily. I can create quick prototypes and thrive off diving into complex, technical problems to find efficient solutions. My passion lies in exploring different mediums for visual narratives, so I interlace my love for art with my more technical skills to breathe ideas into life.
EDUCATION
Victoria University of Wellington, New Zealand​​
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Conjoint Degree (2017 - 2020)
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Bachelor of Science in Computer Graphics
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​Bachelor of Design Innovation in Media Design
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Achievements:​
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Gibson Group Award for Innovation and Excellence within Media Design (2020)​
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SKILLS
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Unreal Engine (Proficient)
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Python (Proficient)
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C++ (Familiar)
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Unity (Familiar)
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Blender (Familiar)
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Maya (Familiar)
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ZBrush (Familiar)
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Unity (Familiar)
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Java (Familiar)
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C# (Familiar)
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Adobe Creative Suite (Familiar)
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Perforce
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Git
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Korean
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Knowing good lunch spots
INTERESTS
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Digital Art
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Video Games
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Animated Shows
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Reading
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Rollerblading
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Yoga
(à©*ˊᵕˋ)à©â™¡*:ï½¥.★
GOT ANY QUESTIONS? SEND 'EM OVER!